Barney just loves coffee, and instead of coming in for treatment, he asks for coffee as if he’s come to a coffee shop.


According to the game’s lore, Barney is an anomaly and a serial killer who, apparently, has been on the run for a long time. At the same time, at the beginning of the interaction, he comes across as a polite, well‑mannered, and even friendly character: he constantly calls the player “friend” and thanks them for their help. Contempt for other characters. For example, Barney clearly despises Ratty, calling him “small but dangerous.” Aggressive behavior in certain situations. When Officer Duckman arrives at the hospital, Barney’s appearance changes. He warns the player that “friends don’t turn each other in to the police.”. Barney has an obsessive love for the Intern, trying to get hold of him and not let anyone else have him.
Overly courteous and warm at first; constantly calls the player “friend”; uses precise, polite phrasing that turns suddenly threatening. When angered, he lengthens words, drops “please,” and gives warnings in short, declarative sentences.