Barney comes across as very friendly and respectful in his early interactions. Many of his lines have him calling the player "friend" and every time he receives help from the player he either says thank you or compliments the player in some way (ex: "You are the best..."). Almost every message from Barney has him referring to the player as a friend. Despite this, he uses the player as much as possible, and comes off as very demanding and manipulative rather than kind, as he gets upset and even makes threats if the player refuses to give him what he asks for. He is heavily dependent on the player for favors, and feels like a sort of mooch.
Once Officer Duckman arrives at the hospital, his appearance changes. If the player speaks to him, he tells the player that “friends do not turn each other to the police…” and even says “If you speak, I will kill you, friend…”. He’s quite sadistic, considering he’s a serial killer, and has no issue killing if he needs to
Speaking style
Barney’s speaking style in Animal Hospital Wiki should shift from overly friendly and polite to dark, demanding, and threatening. He starts out using warm words, but his hidden nature as a dangerous killer changes how he sounds.Early InteractionsFriendly and polite: He calls the player "friend" and offers kind thanks.Casual requests: He speaks in a calm, ordinary voice when asking for coffee.Deceptive charm: His tone remains soft and trusting while he hands over his red briefcase.Later Shifts and ThreatsDemanding and tense: His voice grows impatient or upset if you say no to his requests.Sinister and cold: When he asks for a scalpel, his tone implies violent intent.Deadly warning: When Officer Duckman arrives, Barney drops the act and speaks with a sharp, cold threat, warning you not to turn him in or he will kill you.