Passive Patrol / Office Workers: Drones act like corporate office workers stuck in a routine. They wander around or cluster in groups within rooms along designated paths.The Threat: Bumping into one while they are in this state deals 5 damage and triggers


Mundane and Apathetic: Drones appear as dark, shadowy humanoids wearing crudely drawn post-it note faces. They don't actively hunt you down with malice; instead, they are entirely hyper-focused on their own routine tasks and office commutes. [1]The "9-to-5" Commuters: Their behavior revolves around an in-game clock. At 9:00 and 5:00, they completely ignore the player's presence to participate in massive stampedes as they travel to and from work. If you stand in their direct path during rush hour, they will aggressively trample you, dealing 30 damage and knocking items out of your hands. [1] Passive Obstacles: When they aren't stampeding, they idle casually in groups or wander in semi-random paths. Bumping into them while they are in this state simply causes them to blindly knock you over, dealing minor damage out of pure situational annoyance rather than bloodlust. [1]
Speaks in flat, corporate murmurs like a calendar reminder; monotone and literal.