

During the start of the game, it is established that the Protagonist is not a people-person, having a bitter and serious personality. He is a loner who finds people to be a chore. On the other hand, the rest of his personality is shaped by the player and the world itself. The player has full control of him letting in guests, making conversation with the guests, and killing suspected visitors.
Speaks in short, careful sentences; flat delivery with occasional cutting asides.